Bandit Minion 12 STR 2 14 DEX 12 11 CON 2 10 BODY 0 10 INT 0 10 EGO 0 11 PRE 1 10 COM 0 3 PD 1 2 ED 0 3 SPD 6 4 REC 0 22 END 0 22 STUN 0 Characteristics Cost: 24 5 Profession: Bandit 11- 2 Hobby 11- 5 1 Levels: Melee Combat,related group 4 2 Levels: Ranged Weapon of choice 2 +1" Running 0 2 WF,Swords,Bows 6 PKG,"Everyman Skills" (1) Acting 8- (1) Climbing 8- (3) Concealment 11- (1) Conversation 8- (1) Deduction 8- (1) Paramedic 8- (1) Persuasion 8- (1) Shadowing 8- (3) Stealth 12- (3) Survival 11- (4) Lang: Native Tongue,native accent (2) AK: Other 11- (-16) Everyman Skills are free 0 2/2 Light Leather Armor 0 1d6 Short Sword 0 3-5 Damage Class missile weapon Powers Cost: 26 Total Cost: 50 Base Points: 25 5 Distinctive,"Convicted felon",easily concealable,minor 10 Psych Lim,"Bandit",uncommon,strong 5 Hunted,"Law Enforcement",as powerful,non-combat influence, distant, mild,appear 8- 5 Personal Disadvantages Total: 25 Experience Spent: 0 Total Points: 50