Human Character Template 10 STR 0 10 DEX 0 10 CON 0 10 BODY 0 10 INT 0 10 EGO 0 10 PRE 0 10 COM 0 2 PD 0 2 ED 0 2 SPD 0 4 REC 0 20 END 0 20 STUN 0 Characteristics Cost: 0 0 PKG, "Everyman Skills" (1) Familiarity: Acting 8- (1) Familiarity: Climbing 8- (1) Familiarity: Concealment 8- (1) Familiarity: Conversation 8- (1) Familiarity: Deduction 8- (1) Familiarity: Paramedic 8- (1) Familiarity: Persuasion 8- (1) Familiarity: Shadowing 8- (1) Familiarity: Stealth 8- (1) Familiarity: Survival 8- (4) Language: Native Tongue, native accent (2) Area Knowledge: Native Region 11- (-16) Everyman Skills are free Powers Cost: 0 Total Cost: 0 Base Points: 50 5 Adventurer aka Weirdness Magnet 5 Mystery Disadvantage Disadvantages Total: 10 Experience Spent: 0 Total Points: 60